Week 2 Quick Fix!
9/15 (A couple fixes are going out tomorrow if you wanna wait a little bit longer!! Nothing ground breaking, they were more useful then bad for the you as the player. Also making items a bit easier to see since the fog really makes things difficult!!)
9/16 Updated Game!!
-Bug Fixes have been found and eliminated!!
-Ai spawns properly
-Pier light doesn't interfere flashlight
-Buttons and Needle items are noticeable!
-Items are bit easier to see
9/18 Update! This week is all about the fixes. This UPDATE is up and running! Works perfectly fine.
This update is a proper fix, to fix everything before the next big update.
-Few Major Bugs fixed.
-Improved Item Locations(One in particular was moved,too hard to find)
-Flashlight is unusable now when its battery is gone.
-Ann un-glitched
-Ann Doesn't Spawn too close to Player.
-Trashcan and Bench Jumpscare works properly.
-Player is not allowed to roam on pier anymore, until the first piece of the doll is picked up.(I was testing something for the next update and forgot to re-enable the collision. Amazing.)
-Plays Game's Ending.
-Player can now reach the door. (Code was working, but export somehow bugged it)
-Fixed Nav Mesh
-Balanced Gameplay
-Its works as intended!!!!
Get Cassie-Ann
Cassie-Ann
Watch your back, your anxiety will flourish in this horror game.
Status | Prototype |
Author | OTGDev |
Genre | Survival |
Tags | 3D, Atmospheric, First-Person, Horror, Singleplayer, Unreal Engine |
More posts
- WebsiteOct 19, 2018
- Week 5 AnnouncementOct 07, 2018
- HmmSep 17, 2018
- Week 2 UpdateSep 15, 2018
- First Week!!Sep 13, 2018
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